I can't be assed to find my original thread, so here's an orphaned post. I added a section about where and how kobolds live: gist.github.com/benhamill/1395

Speaking of kobolds: What are folks' opinions about ears on kobolds? My first impulse was to be in a no-ear camp (like a Komodo Dragon or a Green Anole. But I see a bunch of pictures where they have ear-like things, whether they look like ears or more like horns or fish fins… So I thought I'd ask.

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More ! I added a section about kobold relations with Big People. tl;dr: not great. gist.github.com/benhamill/1395

Now I gotta write the section about their relations with Dragons (and Big People's assumptions about that relationship) and then I'll have written everything that I currently plan to about kobolds.

I'm open to suggestions of topics I haven't covered. And also feedback both on content and copy. Or just reactions.

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OK. The section on dragons is complete: gist.github.com/benhamill/1395 This needs many editing passes and whatever, but there it is.

As previously stated, any feedback, takes, suggestions, reactions or whatever are welcome.

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Why have I written so many words about kobolds? I blame migraines, insomnia and @BestGirlGrace.

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it's 5211 words (as counted by wc), y'all! I never would have suspected I'd write that many words about kobolds. I guess we're all full of surprises.

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I shared my kobold document with my roleplaying group, naturally, and am getting a lot of great ideas from one of them in particular. He asked, “How hilarious is it when a kobold has to go somewhere really cold and they have to wear like four coats and figure out how to fit their feet into boots and they just look like a big ball of clothing and fall over and get stuck?” The answer, obviously, is “Very.”

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God. My friend gave me all these awesome ideas about eggs and gestation and how they might involve/be involved in cultural rituals and some of the relationship stuff. I'm so nerded out by this again. If anyone (me) thought kobolds were out of my system, they were wrong. Now I have to write more about biology, gestation, development and culture! I'mma need more subheadings.

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OK. Fuck subheadings. I'm gonna need more documents. Time to move this to a real git repo. I don't feel like I want a full-on wiki (yet?!?!?), but this need more organization, I think.

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OK. New home for My Kobold Ideas™: github.com/benhamill/wending-w I haven't restructured the document in any way yet, but that's next. Then I'll probably use pull requests to organize my changes and feedback from anyone interested.

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My friend suggested that if I get this polished up a certain amount (which I totally intend to do anyway) I might should figure out how to get it into some remote tabletop software markets as pay-what-you-like or something. If anyone knows about that, I'd be curious to hear your experience.

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Also! I am well pleased with the name Wending Warrens. It could be very kobold-centric. It could be more general. It has a bit of whimsy. A bit of darkness implied. And it’s alliterative. And an oblique D&D reference without being the exact Noun & Noun format.

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I have reorganized some stuff. Namely, I dumped most stuff into a file. The relations between kobolds and non-kobold cultures needed the least reworking, so I just went ahead and did it. The other two sections need more significant change, so I'mma leave that for tomorrow. It's late. github.com/benhamill/wending-w

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The re-arranging is more complicated than I expected, so I'm doing it in stages. Tonight, I mostly reformatted and rearranged the kobold biology document with very little expansion. Then I made it a pull request and made a bunch of notes about expansions I have in mind. github.com/benhamill/wending-w

If you have an account there and have ideas, go ahead and leave a comment. More later.

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Continuing to expand the kobold biology document: github.com/benhamill/wending-w Still much to add, but I need to learn a little more about nutrition to answer the questions my friend posed to me. Luckily, I think he knows what I need to know to answer them.

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github.com/benhamill/wending-w

Tonight I added stuff about vision, hearing, taste and smell. They can see ultaviolet light! And smell pheromones! I had previously given them a dewlap, but didn't mention it specifically. It changes color based on strong emotions! Kobolds!

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I can't decide if kobolds live exclusively, mainly or even rarely in caves or not. I feel like it is sort of traditional, but there's a bunch of follow-on stuff that I don't super love about it. I like the idea of caves, but I think they should be hunters and how common are caves, anyway… caves big enough to fit whole communities, at least? I just—what if they lived in forests? What if they climbed trees and built yurts or something?

I'm seeking external opinions to inspire me.

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Tonight I wrote more about kobolds. I know this is shocking. Mostly it was stuff about fertilization and gestation of eggs. github.com/benhamill/wending-w Next I want to add some more about adolescence and stuff. And then I think I'll be ready to call this rejigger done. There may be future rejiggers, but after a few more edit passes and rereads to make sure I'm not missing more, I think I'll move onto the sociology doc a similarly rejigger and expand it.

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There's now 6645 words about kobolds. The biology doc is just over 2300 words after rejigger and expansion and the sociology is just over 3000 words _prior_ to being rejiggered and expanded. So I wouldn't be shocked if this ended up being 9-10k words about kobolds??? This seems so absurd to me, but I love it.

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Writin' about kobolds again tonight. Prolly gonna polish out some final biology points and then merge those in. Then I'll start a set of changes all about sociology. Which is already longer than the biology section and needs wild expansion. I may have to think more about how to reorganize that into smaller documents.

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I think I'mma read my whole new biology section once more in its entirety and then, if nothing jumps out at me, merge it. If you're interested: github.com/benhamill/wending-w and I'm OK to accept ideas or feedback or whatever.

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I fixed some typos, but more importantly realized I forgot to write anything about development much past year 1. Which, like, there is a lot more to it.

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OK. I merged my biology thing. It is "done" (which is to say I could decide to rewrite it entirely, but I'm pretty happy with it for now). I'm not actually gonna start the sociology thing tonight. It's starting to feel like A Lot™, so I'm going to mull on it more and come back to it. Now I will do a slep.

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Realized I forgot to talk about the biological part of Tail Fever, so I added that. github.com/benhamill/wending-w Gonna let that sit a second before I merge it. In case anybody has opinions.

Tail Fever is what kobolds call a phase right when they reach sexual maturity. They typically have an ENORMOUS libido spike and will screw anybody handy. Given that my kobolds are, in general, a lot more casual and positive about sex, the spike is… much.

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But I wanna save all the discussion of that as a social construct for the sociology doc, which I also started revising heavily, but mostly just formatting so far. I gotta work a _lot_ on that one to get it where I want it. I have no idea how to organize the information, though, which is making it hard for me to think about how and where to expand it.

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It's not , but I'm writing more about anyway. I decided, based on the art in toot.site/@katnjiapus/10437230 that I want head spikes to be pretty common. That artwork it too cute and the dialog already fits my kobold ideas perfectly.

I feel like the top head spikes that look kinda like ears (but surely aren't) need a name. They look kinda squeezable. And are probably tertiary erogenous zones, tbh. (But what _isn't_ an erogenous zone for my kobolds, you know?)

OK. Now I'll ask for some help. Based on the art from toot.site/@katnjiapus/10437230 (and other similar, which are pretty easy to find with a search engine), do these new words reasonably describe that head anatomy? github.com/benhamill/wending-w

Feedback please either here or on Github.

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If I might impost by asking some specific folks for opinions… @katnjiapus, @chr, @Draekos, @BestGirlGrace. Please and thank you ahead of time. 💖

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Well, thanks to awesome people of the fediverse, I have new ideas about kobold heads and have decided that I need to name the big ear-lookin', non-ears and they need to be able to move around for expressiveness (Cf. canine ears). And that I need to name them.

Since they're unique to kobold anatomy, the name should probably be a kobold word… which means I just linguist-baited myself and will need to invent more about Chrqrryip than just the name.

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I have amended my kobold head biology updates. I only have a placeholder name because I wanted to get the biological details down and think about kobold phonemics later. For the curious: github.com/benhamill/wending-w

Now I should _really_ go to bed.

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@benhamill First of all: hell yeah, I think your heart's in the right place. I will say:

- did you mean "some give" instead of "come give"
- "horn-shaped" instead of "horny", perhaps?
- kobolds good

@benhamill This looks good to me, but I will tag in @Crash , @SpaceCadet , @io , and @venatus to give opinions. :)

@noelle @Crash @SpaceCadet @io @venatus I have sent you all follow requests because someone else thinking enough of your Kobold Opinions™ to recommend them is solid grounds.

@benhamill @noelle @Crash @SpaceCadet @io looks fine to me, I'm currently in a game where all the PC's are kobolds. that game as some minor lore diffrences but they a fake species and I always encourage homebrew

@venatus @noelle @Crash @SpaceCadet @io That's rad. Thanks! And, yeah, there are no _wrong_ Kobold Opinions™. Everyone should make their own.

@benhamill @noelle @Crash also this may be of interest in you, it's a lightweight (designed for quick improve heavy) one-shot game about kobolds in space. the rules were made by Crash but Ellie did the formatting on the page.

node.noelle.codes/kobold

@benhamill @noelle @Crash also every time you refresh the page you get a new ship, advesary and mission

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Une instance se voulant accueillante pour les personnes queers, féministes et anarchistes ainsi que pour leurs sympathisant·e·s. Nous sommes principalement francophones, mais vous êtes les bienvenu·e·s quelle que soit votre langue.

A welcoming instance for queer, feminist and anarchist people as well as their sympathizers. We are mainly French-speaking people, but you are welcome whatever your language might be.